Long Story Short: You stole my art, used it for commercial purposes, and won’t even respond to my polite inquiries.
Financial and legal complications aside, I hope you understand that you’ve taken away my personal voice and ownership as a fellow content creator. Without my permission or knowledge, you’ve taken my work out of context to use for your own agenda, leaving me no control over how my work is seen or used. I found myself surprised to be incidentally supporting and endorsing a campaign I had no prior knowledge about.
Content is gifted, donated, licensed, commissioned, and purchased. It should NOT be stolen.
On one hand, it’s super cool to know that my art was in a TedTalk. (!!!) But on the other hand, you googled “Princess Daphne”, downloaded my fan artwork from my own blog website, removed the background & signature, placed it into a branding logo, and continued to use this stolen work even AFTER raising $150k on Kickstarter.
Ok ok, benefit of the doubt. Copyright law can be complicated. Maybe you thought that any images on Google must be free to use however you want. Honest mistake, no harm no foul?
Except that I (and several of your supporters) have tried to contact you to nicely resolve this via your website, Twitter, and even Kickstarter. Unfortunately, there’s been no response from you of any kind. I’d assume you were away from the computer, except you’ve still been actively engaging on social media during this time.
Honestly, I don’t have the time/energy at the moment to try to get you to notice me. I do hope one day you’ll attempt to resolve this situation, and fully understand why stealing is not only morally wrong, but also detrimental to content creators of all mediums.
I’d still really like to resolve this issue, so I hope you find the time and consideration to one day respond to the original letter I sent you, re-posted below.
Hello. I am the professional artist who painted the Princess Daphne image that Feminist Frequency/Tropes vs Women has been using as part of their logo and branding in several places online.
Here’s one of several online examples: https://www.kickstarter.com/projects/566429325/tropes-vs-women-in-video-games
My original artwork is here: http://atomicginger.blogspot.com/2009/05/princess-daphne.html
I don’t have a record of licensing this image to Feminist Frequency for commercial use. Do you have any relevant paperwork showing that your company has legitimately licensed this image, and that this is a simple misunderstanding instead of intentional copyright infringement?
Since you state in interviews that the video series infringing on my copyrighted work is non-profit: do you also have valid proof of 501(c)3 status, or a transparent breakdown showing that the Kickstarter campaign’s net earnings (including derivative opportunities such as paid speaking engagements & site donations) are not being used to benefit any private shareholder or individual.
I don’t mean to be harsh, but content creation is how I make my living and professional reputation. I typically do not license my work or lend endorsement in situations where there isn’t the utmost transparency. I would greatly appreciate a speedy response (within 24 hours) so we can proceed to resolve this situation.
Thanks for your time,
(FYI, letter is based on these open source letters, and remains open source for anyone who it might help. Feel free to use.)
Illusion of choice
A lot of interesting things this time around… I have to say the slower build up from the previous episode really paid off in this one.
- Never gonna not make a sad frown when I hear Lee’s voice saying “Previously on the Walking Dead” :(
- “Pete will remember that” after talking with him in the back of the truck. … yeah, he’ll remember it, for all of a couple hours. :\ Sometimes those notifications are a little too obvious in their pointlessness.
- Sort of irritated about how often the group pawns off their duties onto a small girl like Clem. I was tempted to tell them to do it themselves, but figured if I do that I’ll just piss them off or they’ll be so inept they’ll get themselves killed.
- I really hated Rebecca last episode, but I forgave her in this one after seeing all the hormonal emotional rollercoasters she was going through. Being pregnant in the zombie apocalypse isn’t easy, so I’m trying to be a little easier on her.
- Wow Nick, you massive fuckup. It’s like he’s the new Ben but a little worse because he’s also trigger-happy. All the same though, I couldn’t help but feel really shitty about his mistakes, especially because he clearly deeply regretted them. My only fear is that since you have a choice of saving/not-saving him, that usually means the story often will forcibly kill him off in some fashion later… so he may not survive Episode 3 to learn from his mistakes.
- And of course:
The weird thing is, as glad and amazed as I was to see Kenny, I realized he wasn’t some pillar of strength to rely on. He isn’t and was never Lee. Poor guy had been through a lot, and to call me “Duck” was an indicator that he might not be all that stable… and he clearly found another warm, mothering type of woman in Sarita, a very similar kind of woman to Katjaa. Whether he was with her as a Katjaa replacement or whether he genuinely liked her for her isn’t clear.
I was also reminded of the disagreements we had when I was Lee… but seeing him was something like two soldiers seeing each other after a war; you’re almost more just relieved to see them because it’s like seeing someone else actually survived too, not necessarily for how you really felt towards each other.
- I picked the star for the christmas tree, at first because I totally forgot that Sarah wanted an angel, but I thought the star looked better anyway and Sarah’s been annoying me with her naïveté so fuck that angel.
- Peaches and Beans sounds pretty gross.
- I really liked the bonding between Luke and Clem. Intentional? I’m sure. I wouldn’t be surprised if they’re trying to craft it as some sort of pseudo-Lee, but he’s very different from Lee. Lee would’ve never ran away. Will be interesting to see what happens with him next episode… would be annoying if his character does some kind of weird switcheroo into an unlikeable character after this episode though.
- And jesus, poor Walter. He had been so optimistic. I play a bit more of a jaded (but still kind) Clem, and every time he said something about how things would work out I tried to remind him that that rarely ever happened. I told him the truth straight up about Nick and Matthew, so maybe that made things a tiiiiiny bit less worse for him, but can you imagine his life? Everything going well, you’re in a house with power, food, a loving partner, reliable friends, and then in one day, in one fell swoop these strangers come in and cock everything up and get you killed to boot.
That’s one of the things I felt so guilty about, that Clem’s group so massively ruined what appeared to be a good, solid thing for another group. Like we were just a huge shit tornado that whisked in and destroyed all their work.
- Bonnie… that lying sack of shit. She’s dead.
- I also fucked up and got Alvin killed because I stupidly thought Kenny could kill Carver… which I guess he did technically hit him, but Carver has Batman level plot-armor right now and would be about as killable as the Governor on a good day. :\ I might rewind that chapter and just give myself up early to see who I could save. I think Walter dies regardless. :(
The preview makes me wonder if they’re going to try and let players corrupt Clem at all… there were two shots where she actually smiled at Bonnie (there’s no way she’s going to be smiling when I’m controlling her) and looked at Carver in a curious way. Someone on a forum brought up an interesting concept; what if being brought to Carver’s camp creates a change in Kenny? What if Carver’s like the Governor in that he warps people’s view to join his side? Kenny’s in a very fragile state mentally and could totally fall into that. It’d be horrific but very interesting to see Kenny change from an ally to an antagonist.
I’m also wondering if we’ll see any of the 400 Days guys in Carver’s camp… I personally want to see if Wyatt ends up interacting with Clem at all since (he looks a little like my boyfriend and) I have an interest in finding out if he ever found Eddie.
OH wow DEM FEELS, made me sad all over again ;_;
Episode 2 is vastly superior to Episode 1, can’t wait for the next one.
So was that thing a Kree? Does that mean maybe Skye is a hybrid?
Every time I start getting into a groove and really enjoying Thief they just have to go and put in one of those Erin things to irritate me… yeah ok Erin, you’re some disembodied thing that likes to annoy the shit out of me… I don’t care about your little puzzles or vague comments, just fuck off and let me get back to stealing everyone’s shit.
This game keeps forcing her backstory and Garrett’s commentary on her in my face every so often and I just don’t give a shit about any of it.
Is it just me or are youtube videos not playing for anyone else either? I’m just getting a black screen with it stuck at the beginning of the video… :\
Welp, I sort of messed up with my attempt at Kaidan-modding the FunkoPOP Shepard with spray paint… the paint looked initially good in the above pic, but the pure unpredictability of the spray quality kept screwing up my paint layers and I later ended up with glubby paint jobs that obscured a lot of the armor’s details. Sometimes the paint would sputter out of the spray can and create globs, and other times wouldn’t completely coat the figure. So I think I’m going to take back what I said about making a tutorial video (since my method barely works) and go ahead and buy a reasonably priced airbrush and just do it that way so I can accurately control the paint pressure. The bonus with an airbrush is that I should be able to evenly spray the hair as well. :\
Hmm, with an airbrush I might also be able to give him a little five o’clock shadow too…? :Dc
I think Garrus is overrated. He’s a great character, sure, but a large portion of the fandom acts like he has little to no flaws and like he overshadows many other interesting and great characters.
Really, his is the same problem as Liara’s (who I’ve discussed often before), in that he was made a constant in the world of Shepard, and, by extension, ended up having the traits considered positive, by both the writers and the fanbase, played up and his own negative traits downplayed in order to make the player feel more comfortable about having him always being around. He’s fun and engaging, but also pretty much a yes-man for Shepard. In LotSB, the file on him explicitly says that Garrus will never reach his full potential while in Shepard’s shadow, and we see that in 3 all over again. On Menae, he has Generals saluting him, but once Shepard reappears, he is willing to let Shepard call all the shots and never offer his own opinion.
Garrus starts out as a loose cannon cop in 1, and (in a paragon playthrough), ends up subverting the traditional approach to that character, having him recognize that the rules and regulations exist for a reason and he can’t ignore them when they’re an inconvenience. Then in 2, we learn that those were just words and he got fed up with C-Sec yet again and left to go play Omega’s dark knight. And then he got people killed (albeit through no personal fault of his own, but he carries the guilt). And then they forget about this almost immediately, by NEVER addressing Garrus’s loyalty mission again once it’s complete. Every other character gets a reaction to the completion of their loyalty mission. Garrus just has the ‘reach and flexibility’ discussion. It’s like once BioWare realized how much people liked Garrus, they decided that they would not introduce any kind of character change and development in him so that no one who liked him now would be turned off by him later.